View Full Version : Limits to skills?
Severan
09-16-2008, 08:29 AM
Hello this is my 1st post here :p and i just wanted to know if this can be done or not.
i have a warrior (atm a noob level 35) he's dual blade build with high dex and con. I still haven't decided which path to go (heaven / hell) and i was just wondering about the endgame.
so when i reach that point, would it be possible (taking into account that i have level 10 on all my blade skills and others) to pick up another weapon and train those skills, just for fun.
kind off like this, dual blade warrior + fist warrior. just to show off and stuff. or is this thought totally insane and i should never even attempt such a thing?
also, what's the deal with heaven and hell? i heard INT warrior go for heaven for that 30% extra dmg on weapon mastery... it that really worth it or is 1% critical hit rate better?
Thanks a lot :D
Sev
Senovit
09-16-2008, 08:32 AM
You can, but it'll be a bit of a waste of stat points depending on what kind of build you are. For instance, if you're playing a sword user but feel like using fists, you'll have to add additional agi that you could instead have in str or con. However, if you're like, a fist heavy armor user, then you'd already have the stats for swords and would only have to spend some skill points/money which are easily farmed back.
IMO, the 30% equipment boost is better than 1% crit. But you know, there are more skills than just that one to consider =p. Be sure to look at all the skills you find yourself using the most and seeing which bonuses you'd most rather have.
Severan
09-16-2008, 08:58 AM
You can, but it'll be a bit of a waste of stat points depending on what kind of build you are. For instance, if you're playing a sword user but feel like using fists, you'll have to add additional agi that you could instead have in str or con. However, if you're like, a fist heavy armor user, then you'd already have the stats for swords and would only have to spend some skill points/money which are easily farmed back.
IMO, the 30% equipment boost is better than 1% crit. But you know, there are more skills than just that one to consider =p. Be sure to look at all the skills you find yourself using the most and seeing which bonuses you'd most rather have.
so i wouldn't know heaven / hell until i actually get to that place huh? :D ty
Senovit
09-16-2008, 09:02 AM
Well, check http://perso.numericable.fr/ecatomb/pw/
You can see the heaven/hell boosts there.
Swore
09-16-2008, 02:51 PM
Well, check http://perso.numericable.fr/ecatomb/pw/
You can see the heaven/hell boosts there.
Thks, thks a lot I seriously nid this help. :)
Farewell
09-16-2008, 03:57 PM
http://asiapworld.com/pw/index.php?option=com_content&task=blogcategory&id=19&Itemid=35
this is a link i found, its is quite similar but i think carmine's might be better.
Swore
09-16-2008, 04:27 PM
Carmine, is this a typo error? For WR diamond sutra, Dark: Within the duration of the hit point recovery, the critical hit rate is increase up to 10%. Wat if the person has more critical rate than 10%? :o
Swore
09-21-2008, 02:46 PM
Carmine, I want to ask u whether how do I find the Hell/Heaven fury burst in the website link u provided. :o
Senovit
09-21-2008, 06:33 PM
I don't think it's a typo, so if your crit rate is 10%, it will stay at 10%. Idk if it'll fall to 10% if it's say, at 12%. One possibility is that it raises your natural crit rate to 10%, so that if it's 8% and you have 2 +2% crit rings, it could raise that 8 to 10, and then add in ring bonuses so that it becomes 14%
I honestly have no idea though.
The site I put up has no mention of any of the fury bursts... but I think hell burst is something like 500% equipment attack, 40% faster attack speed. Heaven is like 500% equipment attack, and I'm not sure what else. They both let you become invincible for 3 seconds, and recover maybe 20-25% of your health? This could be completely wrong, but yeah <_<.
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