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View Full Version : what's a good build for a lvl 9 Blademaster?


borgmanjayce
11-15-2008, 07:23 PM
At the moment, I'm a Lvl 9 Blademaster [which wasn't easy to get to, thanks to my constant DC'ing problems which always cost me rare items when I kill monsters!:mad:] and I was wondering if anybody had any advice on where I should go next when it comes to creating a good Blademaster character.

My chara's name is Thray_Walsh [which if you're a true fan of the Phantasy Star series, you'll know which game he's from!:)] if anyone ever wants to join up with me, and he's with the Gotei faction which I joined yesterday and have become a Commissioner as well with them.

My attributes at the moment are 16 for Vitality and 15 for everything else except strength which is 14 but 15 when Strider's effect is added.

I'm more than willing to listen to any suggestions and act on any which I think would well for my character.

Senovit
11-15-2008, 08:20 PM
Er, don't add anymore mag. As a warrior you should look at what kind of weapon you wish to use and build your stats accordingly, and mag is pretty much useless for you. For a standard warrior, you're going to want more str than agi usually.

borgmanjayce
11-15-2008, 09:33 PM
Weapons-wise, I'm concentrating on using swords, so i take it that I should be concentrating on increasing my STR and VIT and leave MAG and AGI alone or should I add points to AGI as well?

Senovit
11-16-2008, 01:32 AM
A sword user needs about equal amounts of str and agi. Just look at the swords in the blacksmith to get a general feel about how you'll need to build your stats to equip weapons of your level.

Swore
11-16-2008, 11:06 AM
Weapons-wise, I'm concentrating on using swords, so i take it that I should be concentrating on increasing my STR and VIT and leave MAG and AGI alone or should I add points to AGI as well?

AGI is more important, drop some STR and VIT to it. U wil nid it in PVP. ;)

Farewell
11-18-2008, 12:24 AM
add agi 2 a certain extent, no nid a lot cause u nid it 2 atk ppl or mobs